Standards for digital goods

You can make digital goods available for your products. A digital good is additional content that can be purchased for a product, and can range from temporary or consumable content, such as a movie rental that can be viewed for a specific period of time, to content that is available indefinitely, such as extra levels for a game. Research In Motion reviews and approves digital goods using the same process that is used for any products that you submit.

When you add a digital good for a product, you do not upload binaries or file bundles for the digital good to the vendor portal for the BlackBerry App World storefront. You must design the source code of your product to give users the option of accessing your digital goods. You add digital goods to a product using the vendor portal to define the pricing and use model for the digital goods.

When you offer non-consumable digital goods, you must verify that the digital goods are available to the user for the minimum time period that is defined in the BlackBerry SDK License Agreement.

You must verify that the digital goods remain available if the user removes the product from a BlackBerry device and installs the product again. You might need to develop a process that queries the Payment Service server for records of previous purchases of digital goods each time the product is launched. Learn more about Payment Service for details on retrieving records of existing purchases.



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