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- Getting Started
- Setting preferences
- Creating objects
- Creating shapes
- Creating text objects
- Creating user input objects
- Defining the viewable screen area
- Preserving the aspect ratio of an object
- Creating button objects
- Creating animation objects
- Working with objects
- Adjusting path segments
- View object properties
- Specifying shape properties
- Specify text object properties
- Specifying the stroke and fill properties
- Working with raster images
- Changing transformation properties
- Managing objects
- Converting groups to switchgroup animations
- Convert an object to a bitmap image
- Convert an object into a button
- Convert a scene to an animated object
- Using catalogs
- Using layers
- Creating animated content
- Making content interactive
- Creating events that trigger actions
- Creating actions
- Create an action to play an animation
- Create an action to stop an animation
- Create an action to play a sound
- Create an action to hide an animation component
- Create an action to show an animation component
- Create an action to load a scene
- Create an action to submit a form
- Create an action to reset a form
- Create an action to start an application
- Change interactive content
- Change the focus order of the buttons
- Exporting and testing content
- Importing Flash content
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User Guide
Plazmic Composer for BlackBerry Smartphones - 4.7
Specify path and motion behavior
- On the Animation panel, click the name of the object property you want to tween.
- Click the key editor/Tweening Editor button to view the tweening editor with the tweening settings displayed for the selected property, as shown in the following diagram.

- In the Motion drop-down list, select the behavior that you want to control the spacing of the reference points.
- In the Path drop-down list, select the behavior you want to control the path.
- If applicable, select another segment and repeat steps 3 and 4.
- Click OK.
Parent topic: Editing animation behavior between frames