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Rotate an object

  1. On the workspace, click an object.
  2. In the Rotation field, on the Inspector’s Transformation tab, type the rotation angle of the object. A positive value indicates a clockwise rotation; a negative value indicates a counter-clockwise rotation. Values that exceed 360 degrees are permitted, and indicate that the object is rotated more than one full rotation. For example, if an object has a rotation value of 0 in frame 1 and it makes two full clockwise turns over the course of an animation, its value in the final frame is 720.
  3. To change the point around which the object is rotated, in the Rotation Center fields, type the x-axis and y-axis coordinates of the object’s rotation center.
  4. To reset the rotation center to the center of the object, click Middle.


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