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Local Navigation
- Getting Started
- Setting preferences
- Creating objects
- Creating shapes
- Creating text objects
- Creating user input objects
- Defining the viewable screen area
- Preserving the aspect ratio of an object
- Creating button objects
- Creating animation objects
- Working with objects
- Adjusting path segments
- View object properties
- Specifying shape properties
- Specify text object properties
- Specifying the stroke and fill properties
- Working with raster images
- Changing transformation properties
- Managing objects
- Converting groups to switchgroup animations
- Convert an object to a bitmap image
- Convert an object into a button
- Convert a scene to an animated object
- Using catalogs
- Using layers
- Creating animated content
- Making content interactive
- Creating events that trigger actions
- Creating actions
- Create an action to play an animation
- Create an action to stop an animation
- Create an action to play a sound
- Create an action to hide an animation component
- Create an action to show an animation component
- Create an action to load a scene
- Create an action to submit a form
- Create an action to reset a form
- Create an action to start an application
- Change interactive content
- Change the focus order of the buttons
- Exporting and testing content
- Importing Flash content
- Legal notice
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User Guide
Plazmic Composer for BlackBerry Smartphones - 4.7
Rotate a selected object
- With the Transformation tool, click the bounding box frame and drag the object to the desired rotation angle. When the pointer changes to the Rotate indicator, you can rotate the object.
- To adjust the rotation center, drag the rotation handle to the desired position. You can place the rotation handle anywhere inside or outside the object. To reset the rotation center to the center of the selected object, on the Objects menu, click Reset Rotation Center.
Parent topic: Working with objects