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- Getting Started
- Setting preferences
- Creating objects
- Creating shapes
- Creating text objects
- Creating user input objects
- Defining the viewable screen area
- Preserving the aspect ratio of an object
- Creating button objects
- Creating animation objects
- Working with objects
- Adjusting path segments
- View object properties
- Specifying shape properties
- Specify text object properties
- Specifying the stroke and fill properties
- Working with raster images
- Changing transformation properties
- Managing objects
- Converting groups to switchgroup animations
- Convert an object to a bitmap image
- Convert an object into a button
- Convert a scene to an animated object
- Using catalogs
- Using layers
- Creating animated content
- Making content interactive
- Creating events that trigger actions
- Creating actions
- Create an action to play an animation
- Create an action to stop an animation
- Create an action to play a sound
- Create an action to hide an animation component
- Create an action to show an animation component
- Create an action to load a scene
- Create an action to submit a form
- Create an action to reset a form
- Create an action to start an application
- Change interactive content
- Change the focus order of the buttons
- Exporting and testing content
- Importing Flash content
- Legal notice
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User Guide
Plazmic Composer for BlackBerry Smartphones - 4.7
Create a button event
- On the workspace, select the button object to which you want to add an action.
- On the Button tab on the Inspector, click one of the following events from the Button Events:
- Perform the following steps to select and define one or more actions:
- In the Event section of the dialog box, in the Buttons section, specify the length of time the action will be delayed.
Parent topic: Creating events that trigger actions