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- Creating user interfaces
- Screens
- Touch screen orientation and direction
- Working with the accelerometer of a BlackBerry device
- Types of accelerometer data
- Accelerometer
- Retrieve accelerometer data at specific intervals
- Query the accelerometer when the application is in the foreground
- Query the accelerometer when the application is in the background
- Store accelerometer readings in a buffer
- Retrieve accelerometer readings from a buffer
- Get the time a reading was taken from the accelerometer
- UI components
- Add a UI component to a screen
- Create a dialog box
- Create a bitmap
- Create a button
- Create a list
- Create a drop-down list
- Create a search field
- Create a check box
- Create an option button
- Create a date field
- Creating a text field
- Create a progress indicator
- Create a text label
- Create a list box
- Create a field to display a tree view
- Add a UI component to a screen
- Create a custom field
- Add a menu item to a BlackBerry Device Software application
- Adding a menu item to a BlackBerry Device Software application
- Register a menu item
- Arrange UI components
- Events
- Touch screen events
- Types of touch screen events
- Respond to touch screen events
- Respond to system events while the user touches the screen
- Respond to a user sliding a finger up quickly on the screen
- Respond to a user sliding a finger down quickly on the screen
- Respond to a user sliding a finger to the left quickly on the screen
- Respond to a user sliding a finger to the right quickly on the screen
- Respond to a user clicking the screen
- Respond to a user touching the screen twice quickly
- Respond to a user touching and dragging an item on the screen
- Respond to a user touching the screen lightly
- Respond to a scroll action
- Respond to a user touching the screen in two locations at the same time
- Keyboard on a BlackBerry device with a touch screen
- Spell check
- Accessibility
- Integrating with assistive technology software
- Notifying an assistive technology application when the UI changes
- UI changes that trigger a notification to an assistive technology application
- UI component states and properties
- Provide an assistive technology application with information about a UI change
- Provide an assistive technology application with information about text changes
- Provide an assistive technology application with access to information from a table
- Provide an assistive technology application with access to numeric values
- Enable an assistive technology application to receive notification of UI events
- Storing data
- Creating connections
- Managing applications
- Using custom messages and folders in the message list
- Applications for push content
- Localizing BlackBerry device applications
- Controlling access to APIs and application data
- Testing a BlackBerry device application
- Packaging and distributing a BlackBerry Java Application
- Glossary
- Provide feedback
- Legal notice
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Development Guide - BlackBerry Java Development Environment - 4.7.0
Add spell check functionality
- Import the following classes:
- Import the following interfaces:
- Create variables for spell check objects.
SpellCheckEngine _spellCheckEngine; SpellCheckUI _spellCheckUI;
- Invoke createSpellCheckUI().
_spellCheckUI = SpellCheckEngineFactory.createSpellCheckUI();
- To notifiy an application when a spell check event occurs, invoke addSpellCheckUIListener() with a SpellCheckUIListener object as a parameter.
_spellCheckUI.addSpellCheckUIListener(new SpellCheckUIListener());
- To let an application spell check UI fields and suggest spelling corrections to a BlackBerry device user, obtain a SpellCheckEngine object, invoke getSpellCheckEngine().
_spellCheckEngine = _spellCheckUI.getSpellCheckEngine();
- To use a correction for a misspelled word, invoke SpellCheckEngine.learnCorrection(). Use the parameters new StringBuffer(text), new StringBuffer(correction), where text represents the misspelled word, and correction represents the correct word.
_spellCheckEngine.learnCorrection(new StringBuffer(text), new StringBuffer(correction));
- To perform spell check operations on a field, invoke SpellCheckUI.spellCheck(), with a field as a parameter.
_spellCheckUI.spellCheck(field);
- To accept a misspelled word as correctly spelled, invoke SpellCheckEngine.learnWord(), with the word to learn as a parameter.
_spellCheckEngine.learnWord(new StringBuffer(word));
Parent topic: Spell check